Interview
Interview: Launchpad Infinity’s Journey Through Sound, Technology, and PulseJet VR Music Video
In the ever-evolving landscape of electronic music, few artists embody the spirit of sonic exploration quite like Launchpad Infinity. Blending cutting-edge technology with a deep philosophical approach to music, this Bay Area-based artist is redefining the boundaries of musical experience. From his roots in jazz and rock to his current experiments in psychedelic bass music and virtual reality, Launchpad Infinity represents a unique fusion of creativity, innovation, and spiritual expression.
In this intimate interview, we dive deep into the artist’s creative process, his collaboration with PulseJet Studios, and his vision for music that transcends traditional genres. Discussing everything from AI and VR to the mystical influences behind his upcoming EP “Being of Unity,” Launchpad Infinity offers a profound glimpse into a musical journey that aims to launch listeners into new dimensions of consciousness.

Let’s start first with your name, Launchpad Infinity, your artist name suggests boundless sonic exploration. What’s the origin story behind your DJ name?
The name came to me one day while I was working and thinking about life and the universe. I like to leave the name up to people’s interpretation but essentially, the goal is to try and launch people into an experience of oneness with the universe by emulating different emotions with sound to take people on a journey into themselves.
As a San Francisco native, how has the city’s rich technological and musical heritage influenced your approach to creating electronic music? The Bay Area is known for both technological innovation and musical creativity – how do you blend these two worlds in your art?
I am not actually native to San Francisco, but Boston originally. Growing up in the Boston area and playing as the lead singer and guiarest in bands and studying Jazz Gutar in school and privately and playing in jazz bands, rooted my musical foundation in music theory and songwriting. I had been playing in bands and writing songs for 5 years before shifting over to electronic music production when I was 18, a good 15 years ago. I felt a magnetic pull to the Bay Area for a long time due to its rich musical and cultural history. Now calling it my home for the past 6 years I can sense my music taking on a more experimental tone. I swing back and forth between experimenting with sounds and writing songs that follow a more common formula or rhythmic pattern. I try and do my best to bridge the world between the familiar and unfamiliar. I generally try to do things differently with each track to bend the rules while still sounding pleasant. The music of the 60s coming from the Haight is a lifelong inspiration. I wrote a portion of the Depths of Perception album in an apartment on Haight two blocks from Ashbury, the first time I lived in the bay 11 years ago.
My music is created mostly with a computer and a blend of recorded sounds from the real world, instruments or synthesizers, and sometimes vocals. I use a lot of different software for creating and processing the sounds you hear in my music. When I first opened Ableton 15 years ago I realized all the doors were open as far as being able to create any sound and write songs with no limitations. I’ve learned how to use the major DAW’s and majored in audio production in college to learn how to use professional studios. I now have a studio in Oakland where I am always writing new songs and working on different projects with other people. I would not be able to make the kind of music I do without the new technology that exists today and I am thankful for it. I come from the background of playing in rock and jazz bands so if you listen long enough you may find hints of my early acoustic influence.

You recently created a music video using AI – can you walk us through that creative process? How does artificial intelligence interact with your artistic vision, and do you see it as a collaborative tool or a potential disruptor in music production?
I personally love that I get to live in the time of AI and see it as a tool like any other that can be used to create awesome works of art. Unfortunatly AI also has the potential to be used to cause harm to people such as taking away work from established and up and coming visual artists. Just like with any tool it’s about the intention of the person using it. I’ve been making my album covers for a while now and like having AI as an option in my workflow, but at the same time I am excited to be working with other visual artists like Visual Drip. I find it important to not only use the technology of today to expand my creative potential, but to work with other people, especially visual artists who have spent the same time honing their craft as I have mine with music. I’ve always considered myself a musical artist first so the fact that AI can make things move faster in content development or create full animations, makes my life easier and expands what I am able to make and get out to people. As far as in the music production world I see it as a tool like any other. From full blown AI written music to splicing any track into its individual instruments, AI is going to continue to be used. Just like when electronic music was new people will say it lacks emotion and humanity and its not real music but music is music. I dont intend to use AI with my production but I got nothing against those who do.
The intersection of technology and music seems central to your work, including your recent projects with PulseJet. How did you get involved with PulseJet and what sparked your interest in virtual reality?
Ian (Visual Drip) and I were working on the album cover and animations for my brand-new EP “Being of Unity” and talked about how cool it would be to make a VR space you could go to where you could be inside the animations. I’ve always loved the cutting-edge technology. My dad worked on computers when I was a child in the 90’s so I grew up playing games on the early computers. I always wanted the newest tech for holidays as a kid. As I grew up, I found myself using technology in most aspects of my life. People often say that electronic music lacks emotion, but I challenge that sentiment. There’s songs I’ve written entirely on a computer that I’ve poured my heart and soul into, that have helped me express complex emotions, the same way I used to write songs on the guitar and sing every day after school. I’ve also heard electronic music that made me cry.
I got involved with PulseJet when Ian reached out to me about an opportunity for us to turn our content into an AI music video. I like to think that thoughts become things and we made our intentions by talking about it, but Ian made it happen. It’s been a lot of fun working with the PulseJet team on this video and I’m excited to create more for future releases.

How do you see virtual reality and your work with PulseJet transforming the landscape of electronic music, especially in the Bass Music scene? Are there dimensions of musical experience that VR can unlock that traditional performances cannot?
My hope is that as more and more people are tuning into the VR landscape, we are able to provide quality content that really pulls people out of their time and place and transports them into this new world we create for them. Music and art already has the ability to take us to different feelings and emotions. When that is combined with VR and people can become immersed in the space too, then we, as artists, have the potential to really take people out of their bodies. That is exactly what I’m trying to do with my artist name, Launchpad Infinity, so finding Ian and John and the other guys at PulseJet has allowed me to take that vision to the next level.
With PulseJet Studios pushing the boundaries of musical experience through VR, how do you see the future of live and recorded music evolving? Are we moving towards more immersive, technology-driven musical encounters?
In my experience, technology is inherently creative. You wouldn’t have half the inventions we have today without experimentation. When you then use new technology with a creative lens you are able to push the boundaries of what is possible and do things no one has done or thought of before. My favorite artists are typically people that have pushed a boundary musically and made a sound or style that no one has before, or used technology in a new way that hasn’t been done before. There will always be people doing cutting edge things and there will always be people that are happy to fit inside of a specific genre box or musical style and there’s nothing wrong with that, but I personally like trying to push myself with each new song to make something new. I usually listen to boundary-pushing music, so I do see that wide range of things people are doing stylistically and sonically. I find that popularity is a bell curve with out of date and cutting-edge being on either side of what’s typically the most popular. What’s cutting-edge now will be popular later just as what’s popular now was cutting-edge when the last thing was popular. We are creating the content that doesn’t fit into any box of current musical and artistic standard, but may be the future musical and artistic standard.

If you could design the ultimate VR musical experience that represents the essence of Launchpad Infinity, what would it look like? Take us on a hypothetical journey through sound, technology, and imagination.
There is an infinite number of possible places we can take this. This video is the first project I am releasing with PulseJet and I hope we can continue to make even more experiences for people. The music is always meant to tell a story so the ideal experience would be one of transformation through the environments, maybe including interdimensional travel type visuals or alien worlds. I’ve heard my music called “space bass” before and it fits, because traveling the universe has always been a fantasy of mine. It would be cool to have a wide range of videos for my songs that tells a story, or different stories. Trying to expand people’s minds with visuals that match the music well, focusing on enlightenment and other aspects of the human experience. This could include the origins of life on the planet, traveling the cosmos, psychedelic visuals and ceremony music.
Your Facebook page description mentions “sonic supernovas of omni-genre” and “expanding horizons and minds”. How does your upcoming EP on December 6th represent this philosophical approach to music? What can listeners expect in terms of sonic journey and emotional landscape?
It has taken many years to be able to really push my musical boundaries to the place it is today. Writing music with little to no lyrics these past 15 years, I’ve had to change the way to continue to keep the music interesting and intentional. When I write new songs I try to find as many ways to break as many rules as I can while still sounding good. Freedom of expression comes when you remove the limitations we put on ourselves. This album is an ode to Sufi mysticism. The EP is called “Being of Unity,” which is a spin-off the ancient Sufi mystical text “Unity of Being.” The album cover art is of a Djinn so the title track became Djinn’s Wish, which I link to the genie from Aladdin, whose wish was for freedom. The songs I picked for this EP are ones that break down typical melodies and basslines into a psychedelic fusion of sounds, freeform self expression, which represents freedom for me.

You’re planning to release around 30 tracks soon – that’s an incredible volume of music. What drives this productive creative period? Are there specific technological or artistic breakthroughs that are fueling this burst of creativity?
I like to take my time with writing songs. Sometimes the ideas come quickly but then I work tirelessly on the mix-down and on the more intricate sound design. Sometimes I put a song down for a year and come back and have new ideas. I have to listen to a song so many times before I am satisfied with the outcome. For that reason, I always have a bunch of music I’m working on at once and typically slowly over months and years, groups of them get finished around the same time. Since moving to the Bay I haven’t been trying to play a bunch of shows like I used to in SoCal, so I could focus my energy in the studio. I’ve spent a few years in the studio and I am excited to start releasing all the music I’ve been fine-tuning.
Psychedelic bass music is often described as a genre that aims to create transformative experiences. How do you use technology – whether it’s VR, AI, or other innovations – to enhance the transcendent potential of your music?
I use technology in every step of my creative process, whether it’s recording instruments in the studio and then using audio manipulation to turn the sound into something unrecognizable, turning nobs on a synth, or using AI with After Effects for visuals, I love the potential the technology unlocks. While I will always have my roots in acoustic music, I believe using the technology of today will help me create the best music and experience I can for people. I strive to show people something new by creating a sound unique to my music to blow people’s minds and allow them a brief moment of freedom from the mundane, and remind them they are capable of the extraordinary.
Check out PulseJet on VisionPro
PulseJet on the App Store: https://apps.apple.com/us/app/pulsejet/id6504533651
PulseJet on Meta Quest: https://www.meta.com/en-gb/experiences/pulsejet/8962379510498367/

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Interview
Danny Eviza Talks New Single ‘Good, Bad, Ok’
Danny Eviza’s latest release “Good, Bad, Ok” arrived almost by accident, built entirely around a chance discovery of Sam Welch’s voice.
Danny Eviza‘s latest release “Good, Bad, Ok” arrived almost by accident. What began as a chance discovery of Sam Welch’s voice turned into a full collaboration, with Eviza building the entire instrumental around Welch’s melodic demo rather than the other way round. The result is a deep, UK Garage-tinged production that leans further into the more melodic, emotionally driven sound he’s been developing across his recent work, out now via More Than A Feeling and Lilyera. We caught up with Danny Eviza to talk through the making of the track, his first-time collaboration with Sam Welch, and where his sound is headed next.
“Good, Bad, Ok” is a very sentimental track. Was there a specific moment or emotion that inspired the production behind the song?
The track actually started in a very spontaneous way. There wasn’t a specific moment or story behind the production at first. I was looking for a particular emotional atmosphere, and the whole idea developed naturally from Sam’s vocal. Once I heard his voice, I immediately felt there was something special there, and I wanted to build a production around that emotion.
Is this the first time you’ve worked with Sam Welch?
Yes, it is. The collaboration actually happened almost by chance. I came across some of Sam’s music and immediately really liked his voice. I decided to contact him, and he sent me a melodic demo. I connected with it straight away and started building the entire instrumental around his vocal. That’s how “Good, Bad, Ok” was born.
How do you feel Sam’s vocals complete the production?
Sam’s voice was actually the starting point of the production, so in a way the instrumental was built around him rather than the other way around. His vocal already had a strong emotional character, and my goal was to create a production that supported it without taking away from that feeling. I think that’s what gives the track its atmosphere.
The track has been released on More Than A Feeling / Lilyera. What makes the label the right home for “Good, Bad, Ok”?
I’m really happy to be releasing “Good, Bad, Ok” with More Than A Feeling and Lilyera. I feel that the track fits very naturally with the sound and direction of the label. It’s always important to me that a song finds the right home, and I think this release is a great match.
Talk us through the creative process behind “Good, Bad, Ok”. Did the track evolve significantly from the initial idea to the final version?
The creative process was quite different from how I usually work. Instead of starting with an instrumental idea, I started with Sam’s melodic demo. I listened to it and immediately heard the potential, so I began building the instrumental around his melody and vocal. From there, the track evolved through the production, arrangement and sound design until we reached the final version. The original vocal idea was always the heart of the track.
Throughout your career, you’ve explored a variety of dance music subgenres. However, your three most recent releases share a similar deep house sound to “Good, Bad, Ok”. How does this track fit into where you want to take your sound next?
With this track, I moved a little closer to a UK Garage-inspired deep sound, mainly because I felt it suited Sam’s vocal better and helped me create the right groove around it. However, I still see myself staying within a chill and deep house style. In the future, I could also see myself releasing tracks with a darker sound, perhaps moving more towards Tech House. But for now, Deep House remains the style that inspires me the most and feels the most natural to me.
Do you see this more melodic sound as a potential part of your sonic identity going forward, or do you still want to keep experimenting with different styles?
I definitely want to keep experimenting. I don’t think having a recognizable sound means limiting yourself to one genre. For me, it’s more about developing an emotional identity while still being able to explore different sounds, tempos and styles. The melodic side is definitely something I want to continue developing, while keeping that chill and deep feeling that represents me.
Is there a specific message that you’d like listeners to take away from “Good, Bad, Ok”?
I think the main message is that it’s okay to simply be okay. We don’t always have to be extremely happy or completely sad. Sometimes we’re somewhere in the middle, and that’s perfectly normal. I hope listeners can connect with that feeling and find their own meaning in the song.
Is there a particular element of the production that you’re especially proud of?
I’m particularly proud of the way the instrumental was built around Sam’s vocal. Because the vocal was the starting point, I wanted every element of the production to support it and enhance its emotion. I think the balance between the melody, groove and vocal is one of the strongest aspects of the track.
Looking ahead, what can fans expect from Danny Eviza following “Good, Bad, Ok”?
There is definitely more music coming. I’m continuing to work on new productions and collaborations, and I’m exploring this deeper and more melodic side of my sound even further. At the same time, I don’t want to limit myself, so in the future there could also be some darker and more Tech House-oriented releases. For now, though, Deep House remains my strongest source of inspiration.
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Interview
Ørjan Nilsen Talks New DJ MEETCH Collab ‘Body On Me’
Ahead of his new single with DJ MEETCH, ‘Body On Me’, Ørjan Nilsen sits down with EDM House Network to talk collaboration and staying fresh.
Hi Ørjan, welcome to EDM House Network! Where are you in the world right now and what are you doing?
Ø: Hi guys and thank you! Right now I’m at home, just came back from Street Parade in Zürich and getting ready for Park Beats Festival in Poland this coming weekend.
Congrats on the new single with MEETCH, Body On Me. What was it like working together on the track?
Ø: Thank you! Oh it was so much fun, it’s always good stepping out of your comfort zone and working with new talented people, and Meetch is such a nice guy it just flowed.
You’ve said that MEETCH “reminds you why you fell in love with music in the first place.” How did he do that, and why had you forgotten?
Ø: Just the joy he has for it and the pure happiness it creates starting up. I’ve been doing this for 20+ years and even tho I haven’t forgotten, travelling for so long and working so much sometimes mean that you kinda forget how lucky you are in the end, being able to do this. The love for music and playing it tho? Will never be forgotten or go away.
You’ve had a long career, and you don’t seem like you’re going to stop any time soon. How do you stay fresh and relevant?
Ø: Not a chance!! I love this too much. Learning new techniques and dabbling with other genres creates a lot of inspiration and creativity. I think if you stop and refuse to embrace other genres or even changes in your own you’re doomed to stagnate. So far, I just love the journey of finding out new things.
It looks like you have a lot of fun making videos for your socials – are you as friendly and crazy in real life?? Is there an Ørjan Nilsen the performer, and a private Ørjan Nilsen, or is what we see what we get?
Ø: sometimes when I look at the videoes I reeeaally really wish it was a made up persona (cause God that guy can be a bit embarrassing haha) but unfortunately, I can’t even blame that… So I guess what you see, is what you get.
How was it remixing Darude’s Feel The Beat? Is it true that he performed at your school when you were a kid?
Ø: It was like a full circle kind of moment, and that track was actually my favorite of his. Yes not Sandstorm! Haha he did perform at an elementary school up here in Kirkenes, not mine tho! Was already out of elementary school at that time. Was so surreal!
Do you think trance music will ever be as dominant as it was back in the 2000s? Would you like to see it come back or do you think there are new genres of music that are more interesting these days?
Ø: I think the borders between genres are getting more and more blurred, for better or for worse. And yes, the share melodic aspect of trance means it’ll never lose potency within music, there will always be trance. Whether it’s gonna be as big as that era I have no idea, but I do think it’ll still be a major part of festivals and the clubscene for maaany years to come, in some shape or form.
We heard there’s more new music coming up from you and MEETCH, can you tell us more about that?
Ø: That is true!!! Can’t disclose too much yet, except it’ll be released on my label «In My Opinion» and cannot WAIT for it to be released!!
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Interview
Björn Grimm Talks Nibirii Festival’s 6th Edition & More
Ahead of Nibirii Festival’s sixth edition, co-founder Björn Grimm discusses the festival’s origins, its growth, and this year’s lineup.
Recently we got to chat with Björn Grimm, co-founder of Nibirii Festival, in the lead up to the festival’s 6th edition. We discussed the story behind Nibirii, how it’s grown, and what everyone can expect from it this year.
First off take us back to the beginning. Where did the idea for Nibirii Festival come from and how did it all come together?
I was listening to a Vini Vici track by coincidence at the time and it had me thinking of a concept for bringing sounds together at Bootshaus Cologne, which were underrepresented at that time. It became a successful event series pretty quickly and someone offered us a nice place (Dürener Badesee) so we thought about bringing this to the next level – and so we did!
Since that first edition Nibirii has come a long way. How has it been for you to watch it grow from a single day event to a multistage, full weekend festival?
To be honest, it is really hard for me to see it growing because it was huge for me right from the beginning and I am not the person counting and comparing numbers. I think you can compare it with being a parent and you see your child growing and so time is passing and someday you say “wow when did you become a grown adult.” I think it is similar because I was raising this event and was so close to it.
– This year you’ve pulled together an incredible lineup with the likes of Dimension, Hannah Laing, I Hate Models, and Vini Vici to just name a few. What’s the process like in pulling together such a lineup and deciding who you want on those stages?
I think booking is a really difficult task nowadays. Music is changing fast, artists are getting a lot of attention within a few days. Trying to look into the future is nearly impossible. I think the good thing is that we have a great relationship to the artists and we know what we want, and our booker is maybe one of the best in Germany. Shoutout to Paul.
– Nibirii has grown rapidly year on year. What can festivalgoers expect this year that’s maybe developed since 2025?
If we look back at last year, the Unreal stage might have been the biggest thing, and it will be for the Techno genre in 2026. But the other stages have also had a new facelift.
– Planning a festival is a huge challenge to take on. You’ve already had 5 very successful editions, but what are the emotions like for you in the buildup? Do you get nervous or is it all just excitement?
I think this is part of the deal. You will not do this with your heart if you are not getting nervous and excited, sad and happy, frustrated and the full emotional rollercoaster ride.
– How important is it to you to have each stage feel unique in both style and sound?
Stages should be great, 100%. The experience is not only created by the artists playing. It is the surrounding, the friends and people around you, the sound… everything is important. You can have the best stage in front of you but if you can’t share this with someone this stage is worthless.
– What would you say makes Nibirii different to other festivals and has kept on bringing more and more people back?
It is the vibe, the location, the local hosts we bring to the festival.
– What is your favourite thing about Nibirii?
It is the people I am seeing there. Seeing them smiling makes me happy and reminds me why I’m doing this.
– If you had to describe Nibirii in 3 words to someone who hasn’t been before what words you choose?
MUSIC, BEACH, FRIENDS
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